Archive for April, 2012

Project Break

April 22, 2012

Lately I’ve been on a break from the game. I’ve come to realise I don’t really have a very clear vision of what I want, and I’m taking my time re-evaluating the project.

At first, I thought I was sure of what I wanted, but I’m not at all sure now. As I was writing that prototype I was unfocused, trying to get in features I thought I wanted but not focusing on any particular thing. When I write the next prototypes, they will only be used to do One Thing. I tried to put in Everything I Could and wound up losing sight of what I was trying to do.

I’m still motivated to work on this, but I need to spend more time figuring out what I’m trying to accomplish. I suspect writing small prototypes for Single Features will be an important part of the answer.